Exaroton Max Tick Time. exaroton that an exaroton host machine is temporarily overloaded This should be only for a few minutes and only occur rarely
Hardcore mode exaroton Support from support.exaroton.com
On Minecraft Java edition servers with version 1.16 and higher it is. Random tick speed: The random tick speed is a gamerule that changes how often certain random events in a world occur (read more here)
Hardcore mode exaroton Support
that an exaroton host machine is temporarily overloaded Contribute to exaroton/java-exaroton-api development by creating an account on GitHub. Exaroton markets itself as a "high-performance game server hosting platform" specifically targeted for Minecraft Java and Bedrock servers.
Enable cheats exaroton Support. The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message, A single server tick took 60.00 seconds (should be max 0.05); Considering it to be crashed, server will forcibly shutdown. Lets say we have 1000 entities and a max-tick-time of 50: 50 entities took your server 10ms 250 entities took your server 50ms The other 700 entities (1000 - 50 - 250 = 700) are not ticked by Spigot anymore, because you have a max-tick-time of 50.
exaroton on Twitter "📈 We've worked hard the last months since our launch last year to improve. The time a tick takes to calculate is often shortened to MSPT (milliseconds per tick). This should be only for a few minutes and only occur rarely